Random Book Generator

As I often use books as treasure in my TTRPGs, I created this table for generating the details of written works.

Pustaha

Roll four times on the following table, once for each column. Develop the title of the book (if it needs one) from the Type, Subject, and/or Author results. Example: The Chronicles of Damocles: A Travelogue; or A Demonology Account by Olaf Wyrmius.

d66TypeSubjectAuthorAspect
11Abecedarium(Auto)biographyAbbot VoynichAbridged
12AccountAlchemyAdolphus the CinerealBanned
13AlmanacArtAloysius Prynn IVBoring
14AnthologyArtificeArchmagus PolConscice
15ApocryphaAstrologyBa’zai the WiseCursed C
16ChronicleAstronomyBhlok of LengDamaged
21CodexAuguryComte de AveroigneDefinitive
22CommentaryBestiaryDamocles, Gentleman ScholarDense
23CompendiumConjuring/
Demonology
D. VincenteDisturbing
24CritiqueCommerceKhutlukhDull
25DialogueCosmologyKlarkash-Ton, High PriestElementary
26DoctrineCryptographyL. V. ChernoEncrypted
31EnchiridionCursesLord BraunsteinEntertaining
32EssayDeathLost Ar-E’ch-BeiErotic
33FragmentsDivination/
Prophecy
Luveh-KeraphtEsoteric
34GuideEnchantingMalik Taus, the Peacock SultanFake
35HandbookFolklore/
Myth
Obsidian HierophantFictional
36IncunableGeologyOlaf WyrmiusGilded
41InvocationsBotany/
Herbalism
RagnhildrHeretical
42JournalHistory/LoreScarlet SibylIlluminated
43KeyIncantation SScribe NabuIllustrated
44ManualLanguageSir Petr Inaccurate
45ManuscriptMagical
Grimoire G
Sisters SybilIncomplete
46MemoirMusicThe Bastard SaintIncomprehensible
51MonographNatural HistoryThe DemiurgeLocked/Warded
52PalimpsestOccultTheloniousNonsensical
53PrimerPhilosophyTitivillusMasterpiece
54PamphletPoetryXRare
55RecordProseZaganagazScholarly
56ScriptureReligionZorna DweomermaidenTrapped T
61Scroll/RotulusThaumaturgy Snone/unknownUnremarkable
62TextTraveloguenone/unknownValuable
63TomeWarfarenone/unknownVandalised
64TractZoologynone/unknownVerbose
65TreatiseRoll Twicenone/unknownRoll Twice
66VolumeRoll ThriceRoll TwiceRoll Twice

To determine the value of the book in gold pieces, total all the dice rolled (Average value: ~28gp). If the book has high value aspects (such as Banned, Gilded, Rare, Valuable, etc.) consider double or tripling its value. If the book has low value aspects (such as Damaged, Inaccurate, Incomplete, Vandalized, etc.) Consider halving its gold piece value or changing the value to silver or copper coinage.

C Stealing or reading the book bestows the following curse on an appropriate failed Save. Can be temporary or permanent. 

  1. Amnesia – (Reader forgets contents to the book even existing)
  2. Bibliomania – (Obsessive book hoarding)
  3. Bibliophobia – (Fear or hatred of books)
  4. Blindness
  5. Dyslexia
  6. Graphomania – (Obsessive impulse to write.)
  7. Illiteracy
  8. Logorrhea – (Excessive wordiness)

(See Book Curse on Wikipedia for additional inspiration) 

G Contains 1d4 random spells.
S Functions as a random spell but can only be cast via a complex ritual.
T Book is inscribed with a magical trap or hazard that triggers when open or read.

  1. Fire Trap – (Book rapidly ignites dealing 3d4 damage. Save for half.)
  2. Infestation – (Carnivorous bookworms – Treat as Rot Grubs).
  3. Arcane Ward – (Reader must match specific parameters in order to interact with book.)
  4. False Book – (The book is actually a Mimic! It attacks!)
  5. Serpent Sigil – (Save to avoid being struck by serpent or reader becomes paralyzed for 1d4 days)
  6. Guardian – (Interacting with the book summons a hostile guardian.)
  7. Explosive Runes – (Reader takes 6d6 damage. No Save)
  8. Prison Book – (On a failed Save the reader becomes imprisoned within the book in a state of indefinite suspended animation. The book can only imprison a single individual at a time; the next reader to fail their saving throw replaces the previous one. Book may currently contain a prisoner.)

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